Documentation
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Index ¶
- func NewAPIMux(engine *WorldServer, promHandler http.Handler, bridges *media.BridgeManager) *http.ServeMux
- func StartEngine(ctx context.Context, cfg EngineConfig) (string, error)
- func StartMetricsUpdater(server *WorldServer)
- type Bus
- type Consumer
- type EngineConfig
- type Event
- type Store
- type WorldServer
- func (s *WorldServer) EntityCount() int
- func (s *WorldServer) ExpireEntity(ctx context.Context, req *connect.Request[pb.ExpireEntityRequest]) (*connect.Response[pb.ExpireEntityResponse], error)
- func (s *WorldServer) FlushToFile() error
- func (s *WorldServer) GetEntity(ctx context.Context, req *connect.Request[pb.GetEntityRequest]) (*connect.Response[pb.GetEntityResponse], error)
- func (s *WorldServer) GetHead(id string) *pb.Entity
- func (s *WorldServer) GetLocalNode(ctx context.Context, req *connect.Request[pb.GetLocalNodeRequest]) (*connect.Response[pb.GetLocalNodeResponse], error)
- func (s *WorldServer) GetSourceURL(entityID string, streamIndex int) string
- func (s *WorldServer) GetTimeline(ctx context.Context, req *connect.Request[pb.GetTimelineRequest], ...) error
- func (s *WorldServer) HardReset(ctx context.Context, req *connect.Request[pb.HardResetRequest]) (*connect.Response[pb.HardResetResponse], error)
- func (s *WorldServer) InitNodeIdentity()
- func (s *WorldServer) ListEntities(ctx context.Context, req *connect.Request[pb.ListEntitiesRequest]) (*connect.Response[pb.ListEntitiesResponse], error)
- func (s *WorldServer) LoadDefaults(b []byte) error
- func (s *WorldServer) LoadFromFile(path string) error
- func (s *WorldServer) MoveTimeline(ctx context.Context, req *connect.Request[pb.MoveTimelineRequest]) (*connect.Response[pb.MoveTimelineResponse], error)
- func (s *WorldServer) Push(ctx context.Context, req *connect.Request[pb.EntityChangeRequest]) (*connect.Response[pb.EntityChangeResponse], error)
- func (s *WorldServer) RunTask(ctx context.Context, req *connect.Request[pb.RunTaskRequest]) (*connect.Response[pb.RunTaskResponse], error)
- func (s *WorldServer) SetWorldFile(path string)
- func (s *WorldServer) StartPeriodicFlush(interval time.Duration)
- func (s *WorldServer) WatchEntities(ctx context.Context, req *connect.Request[pb.ListEntitiesRequest], ...) error
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func NewAPIMux ¶ added in v0.0.20
func NewAPIMux(engine *WorldServer, promHandler http.Handler, bridges *media.BridgeManager) *http.ServeMux
NewAPIMux creates an http.ServeMux with the gRPC-Connect APIs, WHEP/media endpoints, healthz, and metrics registered. It does NOT serve the frontend — callers can add a "/" handler for that. Used by both StartEngine and the Wails desktop app.
func StartEngine ¶
func StartEngine(ctx context.Context, cfg EngineConfig) (string, error)
StartEngine starts the Hydris engine and returns the server address. If worldFile is provided, it loads entities from that file on startup and periodically flushes the current state back to the file.
func StartMetricsUpdater ¶
func StartMetricsUpdater(server *WorldServer)
Types ¶
type Bus ¶
type Bus struct {
// contains filtered or unexported fields
}
func (*Bus) CloseAll ¶ added in v0.0.20
func (b *Bus) CloseAll()
CloseAll cancels all consumers, forcing their WatchEntities streams to terminate.
func (*Bus) Unregister ¶
type Consumer ¶
type Consumer struct {
// contains filtered or unexported fields
}
func NewConsumer ¶
func NewConsumer(world *WorldServer, limiter *pb.WatchBehavior, filter *pb.EntityFilter) *Consumer
func (*Consumer) SenderLoop ¶
type EngineConfig ¶
EngineConfig holds configuration for starting the engine
type Store ¶
type Store struct {
// contains filtered or unexported fields
}
remember to design this to sync over nats AND into kv
func (*Store) GetEventsInTimeRange ¶
type WorldServer ¶
type WorldServer struct {
// contains filtered or unexported fields
}
func NewWorldServer ¶
func NewWorldServer() *WorldServer
func (*WorldServer) EntityCount ¶
func (s *WorldServer) EntityCount() int
func (*WorldServer) ExpireEntity ¶
func (s *WorldServer) ExpireEntity(ctx context.Context, req *connect.Request[pb.ExpireEntityRequest]) (*connect.Response[pb.ExpireEntityResponse], error)
func (*WorldServer) FlushToFile ¶
func (s *WorldServer) FlushToFile() error
FlushToFile writes the current head state to the world file atomically. Only local entities (controller.node == this node) are persisted, and only the config and device components are kept. Entities with lifetime.until (expiring/temporary) are skipped entirely.
func (*WorldServer) GetEntity ¶
func (s *WorldServer) GetEntity(ctx context.Context, req *connect.Request[pb.GetEntityRequest]) (*connect.Response[pb.GetEntityResponse], error)
func (*WorldServer) GetLocalNode ¶
func (s *WorldServer) GetLocalNode(ctx context.Context, req *connect.Request[pb.GetLocalNodeRequest]) (*connect.Response[pb.GetLocalNodeResponse], error)
func (*WorldServer) GetSourceURL ¶ added in v0.0.20
func (s *WorldServer) GetSourceURL(entityID string, streamIndex int) string
GetSourceURL returns the original source URL for a camera stream before the MediaTransformer rewrote it to a proxy URL.
func (*WorldServer) GetTimeline ¶
func (s *WorldServer) GetTimeline(ctx context.Context, req *connect.Request[pb.GetTimelineRequest], stream *connect.ServerStream[pb.GetTimelineResponse]) error
func (*WorldServer) HardReset ¶ added in v0.0.20
func (s *WorldServer) HardReset(ctx context.Context, req *connect.Request[pb.HardResetRequest]) (*connect.Response[pb.HardResetResponse], error)
func (*WorldServer) InitNodeIdentity ¶
func (s *WorldServer) InitNodeIdentity()
InitNodeIdentity finds or creates a stable node identity. It looks for an existing entity with a DeviceComponent containing a NodeDevice. If none is found, it derives one from hardware MAC addresses.
func (*WorldServer) ListEntities ¶
func (s *WorldServer) ListEntities(ctx context.Context, req *connect.Request[pb.ListEntitiesRequest]) (*connect.Response[pb.ListEntitiesResponse], error)
func (*WorldServer) LoadDefaults ¶ added in v0.0.19
func (s *WorldServer) LoadDefaults(b []byte) error
LoadDefaults loads default entities, stamping lifetime.from to now if not set. Entities that don't yet exist in head are inserted; existing ones are merged.
func (*WorldServer) LoadFromFile ¶
func (s *WorldServer) LoadFromFile(path string) error
func (*WorldServer) MoveTimeline ¶
func (s *WorldServer) MoveTimeline(ctx context.Context, req *connect.Request[pb.MoveTimelineRequest]) (*connect.Response[pb.MoveTimelineResponse], error)
func (*WorldServer) Push ¶
func (s *WorldServer) Push(ctx context.Context, req *connect.Request[pb.EntityChangeRequest]) (*connect.Response[pb.EntityChangeResponse], error)
func (*WorldServer) RunTask ¶
func (s *WorldServer) RunTask(ctx context.Context, req *connect.Request[pb.RunTaskRequest]) (*connect.Response[pb.RunTaskResponse], error)
func (*WorldServer) SetWorldFile ¶
func (s *WorldServer) SetWorldFile(path string)
SetWorldFile sets the path for world state persistence
func (*WorldServer) StartPeriodicFlush ¶
func (s *WorldServer) StartPeriodicFlush(interval time.Duration)
StartPeriodicFlush starts a goroutine that periodically flushes the head to the world file. It also starts a debounce goroutine that flushes shortly after config changes.
func (*WorldServer) WatchEntities ¶
func (s *WorldServer) WatchEntities(ctx context.Context, req *connect.Request[pb.ListEntitiesRequest], stream *connect.ServerStream[pb.EntityChangeEvent]) error