Documentation
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Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Gameplay ¶
type Gameplay interface {
rayframe.InitScene
rayframe.ExitKeyScene
rayframe.BackgroundScene
rayframe.UpdateScene
rayframe.RendererScene2D
rayframe.RendererScene3D
}
Grant all required interfaces are implemented
type Help ¶
type Help interface {
rayframe.InitScene
rayframe.ExitKeyScene
rayframe.BackgroundScene
rayframe.UpdateScene
rayframe.RendererScene2D
}
Grant all required interfaces are implemented
type MainMenuInterface ¶
type MainMenuInterface interface {
rayframe.InitScene
rayframe.BackgroundScene
rayframe.UpdateScene
rayframe.RendererScene2D
}
Grant all required interfaces are implemented
var MainMenu MainMenuInterface = &MainMenuType{}
type MainMenuType ¶
func (MainMenuType) Background ¶
func (menu MainMenuType) Background() color.RGBA
func (*MainMenuType) Init ¶
func (menu *MainMenuType) Init(frame *rayframe.RayFrame)
func (MainMenuType) Render2D ¶
func (menu MainMenuType) Render2D() rayframe.Scene
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